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Old Oct 28, 2006, 08:13 PM // 20:13   #61
Desert Nomad
 
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See this is why I use the monk Hero instead of real player monks. Heros FTW!
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Old Oct 29, 2006, 12:27 AM // 00:27   #62
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2 words: Dervish Smite.
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Old Oct 31, 2006, 02:13 AM // 02:13   #63
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Well... I'm lv8, close to lv9... My build works pretty damn well. Got 2 enchantments, one which I run constantly, and one which I cast in the center of mobs (Grenth's Fingers FTW!). My max health is raised (guess the first enchant, hah), and I get the 15% dmg bonus from my preorder weapons. Once I hit lv7 and finally got my scythe mastery to 9, I started destroying the plants/insects. Hitting for at least 30 dmg each time, on backswings sometimes upwards of 70, and taking on the Drakes and other random hexing-ibogas that were over 3 lvls higher than me. And my monk hero (dunkoro) doesn't even work right. I don't have mysticism up much, but I can see your point about the heal/destruction thing. Will have to look into that.

All I have to say, is that a De/Rt would probably kick some SERIOUS ass.
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Old Nov 02, 2006, 10:04 PM // 22:04   #64
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My derv and 2 hero monks are farming along just fine....
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Old Nov 04, 2006, 07:24 AM // 07:24   #65
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Well, playing my nub Dervish with the heroes and all, I find it fairly easy to pay attention to what enchantments are on me before I begin to remove them. If I see a pro spirit or heeling breeze on top, I just cast out another enchantment to stack on it and then remove that one.

Of course not all people are brilliant enough to do this (that is, they care enough about the monks' enchants).
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Old Nov 04, 2006, 10:42 PM // 22:42   #66
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I'd like to say my view on this. For some reason, i seem to take less damage from foes being a Dervish than an assassin. Both have same AL.. But i get targetted less and have less damage done to me, more selfheals, and can do more damage outright, and look way cooler

Screw you monks, I'm going home.
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